Game Developer Java/libGDX – Remote
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Le poste
A game developer is responsible for developing, maintaining, and optimising simple 2D game features using Java and libGDX frameworks. They collaborate with AI specialists to design engaging game interactions and collect high-quality training data. The role involves implementing core game mechanics such as sprite management, game loops, and input handling, as well as troubleshooting to ensure performance and reliability. They participate in code reviews and contribute to improving internal coding standards, documenting technical processes clearly for team use. Effective communication and regular updates with team members are essential, along with a demonstrated interest in interactive applications. The position requires basic Java and object-oriented programming knowledge, familiarity with fundamental game development concepts, and experience with version control systems.
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