Senior Gameplay AI Engineer, Game Foundation
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De functie
Lead the development of strong, high-performance gameplay AI foundations for a next-generation engine, focusing on scalable, long-lived systems.
Analyze and unify existing LLM-driven NPC systems into cohesive architectures that work across platforms.
Tackle complex low-level optimization challenges to deliver high-performance AI components and developer-friendly tools.
Ensure high-quality user experiences and intuitive tooling, with attention to onboarding for developers new to the platform.
Apply deep expertise in Behavior Trees, Finite State Machines, and Pathfinding, plus strong C++ to build efficient gameplay AI systems.
Collaborate with ML/LLM researchers and game teams to shape engine technology while delivering features for a flagship title.
Analyze and unify existing LLM-driven NPC systems into cohesive architectures that work across platforms.
Tackle complex low-level optimization challenges to deliver high-performance AI components and developer-friendly tools.
Ensure high-quality user experiences and intuitive tooling, with attention to onboarding for developers new to the platform.
Apply deep expertise in Behavior Trees, Finite State Machines, and Pathfinding, plus strong C++ to build efficient gameplay AI systems.
Collaborate with ML/LLM researchers and game teams to shape engine technology while delivering features for a flagship title.
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ThuiswerkenPartial
StadNot specified, Canada