Game Developer Java/libGDX – Anywhere
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Le poste
A game developer with knowledge of Java and libGDX frameworks is needed to develop, maintain, and optimise simple 2D game features. They will collaborate with AI specialists to design engaging interactions and collect training data, implementing core mechanics such as sprite management, game loops, and input handling. The role requires troubleshooting, debugging, and enhancing game module performance, as well as participating in code reviews and improving coding standards. Clear documentation of processes and effective communication are essential for working in a fully remote team. The ideal candidate will have a portfolio of small games, experience with vectors and collision detection, and familiarity with version control systems. Basic understanding of game development concepts and a proactive interest in interactive applications are important to succeed in this position.
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