Lead Game Designer – Royal Leamington Spa
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De functie
The lead game designer is responsible for shaping and evolving key features of a live midcore mobile RPG, translating the product vision into engaging systems and user experiences. Collaborating closely with cross-disciplinary teams including engineering, UX, art, and QA, the designer ensures features are well-defined, practical, and meet high standards. They facilitate the development of metagame, progression, and economic systems to support long-term engagement and monetisation. The role involves analysing live data, player behaviour, and market trends to validate ideas and iterate on features post-launch. Strong communication and leadership qualities are essential for guiding teams and refining gameplay elements throughout the development cycle. A deep understanding of mobile gaming, live ops, and player-centric design principles underpins the ability to enhance game quality and player satisfaction.
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