Game Developer Java/libGDX – Remote
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The role
The role involves developing and maintaining 2D game features using Java and libGDX, with a focus on creating engaging game interactions for AI training data. The developer will implement game mechanics such as sprite management, game loops, and input handling, ensuring optimal performance and troubleshooting issues efficiently. Collaboration with AI specialists is essential to design high-quality, interactive experiences and to collect data. The role requires clear communication skills for documentation and team updates, and a proactive attitude towards building games or interactive applications. Candidates should have foundational Java knowledge, experience with libGDX, and familiarity with game development concepts. Working effectively in a fully remote environment and participating in an AI interview are also expected.
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