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Game Developer Java/libGDX – Remote

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The role

A game developer specialising in Java and libGDX develops and maintains 2D game features, collaborates with AI specialists to create engaging interactions, and troubleshoots code to ensure performance. The role involves implementing core mechanics like sprite management, game loops, and input handling, while contributing to code reviews and documenting workflows. Strong communication skills and the ability to work remotely are essential, alongside a solid understanding of object-oriented programming and game development concepts. Prior experience with game projects or prototypes, including a portfolio, is preferred. The position may require knowledge of collision detection or 2D physics, with version control experience beneficial.

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