Engine Tools Programmer – Leeds
Is this job for you?
Build my CV Build your CV and see how well you match this role — and every other one.
The role
The role involves designing and developing high-performance world editing and game development tools, collaborating with various departments to optimise and support their workflows, and maintaining and improving the existing codebase. Candidates are expected to have experience in C++ game development, strong mathematical skills, and experience with code and data optimisation. The position requires working closely with designers, artists, and programmers to create innovative tools, systems, and features that enhance large immersive game worlds. Knowledge of engine systems development, open-world streaming, scene management, and networking is advantageous. The role entails ongoing research, system support, and implementation of new technologies to advance game development processes.
See the full job post
Responsibilities, requirements, skills and benefits — create your free account.
or
Already have an account?
Log inYou might also like these jobs
No closely matching jobs yet — here are the most recent ones.