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Game Developer Java/libGDX - Remote

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The role

This role involves developing, maintaining, and optimising simple 2D game features using Java and libGDX frameworks. The developer collaborates with AI specialists to create engaging game interactions and generate high-quality training data. They implement basic mechanics such as sprite management, game loops, and input handling, while troubleshooting and debugging to ensure performance and reliability. Participation in code reviews and contribution to internal standards are essential, along with clear documentation of processes and workflows. Effective communication with team members through regular updates and feedback is expected. The role is suitable for those with fundamental programming skills, a portfolio of small projects, and an interest in interactive applications.

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