Game Developer Java/libGDX – Remote
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The role
The role involves developing and optimising 2D game features using Java and libGDX, collaborating with AI specialists to design engaging interactions, and implementing fundamental game mechanics such as sprite management, game loops, and input handling. The developer will troubleshoot and debug code to ensure optimal game performance, participate in code reviews, and document technical processes clearly. Effective communication with team members is essential to provide regular updates and gather feedback. The position requires basic Java programming skills, experience with libGDX, understanding of game development principles, and strong communication abilities. A portfolio of small projects and familiarity with 2D physics or version control are advantageous for candidates.
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