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Game Developer - Remote

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The role

We are seeking a Swift-focused game developer to build macOS games using Apple frameworks.
This is a remote, 12-month contract requiring strong Swift programming and performance optimization.
Develop core gameplay systems including physics, collision detection, artificial intelligence, and player progression.
Create games for macOS desktop using SpriteKit (2D), SceneKit (3D), or Metal for graphics-intensive titles.
Collaborate with design and graphics teams to deliver polished experiences, employing solid design patterns.
Python experience is a plus.

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