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Game Developer Java/libGDX – Remote

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The role

The position involves developing, maintaining, and optimising 2D game features using Java and libGDX frameworks, with a focus on creating engaging interactions and collecting training data for AI systems. The role requires troubleshooting, debugging, and participating in code reviews to ensure high performance and reliability of game modules. Effective communication and clear documentation are essential for collaborating with cross-functional teams. Candidates should have basic Java programming knowledge and experience with game development principles like sprites and input management. Familiarity with version control, physics, and portfolio sharing will be advantageous. This fully remote role demands a proactive approach to building interactive applications and contributing to technical workflows.

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