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Graphics Programmer – Toronto

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The role

Velan Studios is seeking experienced graphics programmers to work on a range of innovative games. The role involves developing graphics systems using languages such as C, C++, and GLSL, with experience in Vulkan, DX12, or Metal APIs. Candidates should have at least five years of relevant experience on console and mobile GPUs and familiarity with current GPU architectures. The work is primarily on internal engines, offering autonomy to realise technical objectives across multiple systems. The environment encourages cross-system collaboration with minimal barriers, focusing on creative technical problem-solving in a dynamic setting. The position is hybrid, requiring on-site presence in Toronto, and offers a comprehensive remuneration package with competitive salary ranges.

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