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Game Developer Java/libGDX – Remote

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The role

The role involves developing, maintaining, and optimiser simple 2D game features using Java and libGDX frameworks. Candidates will work closely with AI specialists to design engaging game interactions and collect high-quality training data. They will implement core game mechanics, including sprite management and input handling, and troubleshoot code for optimal performance. Participating in code reviews and contributing to the improvement of internal coding standards are key responsibilities. The position requires good communication skills and the ability to work collaboratively in a remote environment. No prior AI experience is necessary, but a demonstrated interest in game creation and technical documentation skills are essential.

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