Game Developer Java/libGDX – Remote
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The role
The position involves developing, maintaining, and optimising simple 2D game features using Java and libGDX frameworks. It requires collaborating with AI specialists to create engaging game interactions and collect high-quality data for AI training. The role includes implementing game mechanics such as sprite management, game loops, and input handling, as well as troubleshooting and debugging code for performance and reliability. Candidates must communicate effectively with remote teams, participate in code reviews, and document workflows clearly. Technical skills include knowledge of Java, object-oriented principles, and basic game development concepts. The opportunity is suitable for those with a portfolio of small games or projects and an interest in interactive applications.
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