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Game Developer Java/libGDX – Remote

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The role

The position involves developing, maintaining, and optimising simple 2D game features using Java and libGDX frameworks. It requires collaborating with AI specialists to design interactive game elements and gather training data, implementing core game mechanics such as sprite management, game loops, and input handling. The role includes troubleshooting and debugging code to ensure performance and reliability, alongside participating in code reviews and documenting development processes clearly. Effective communication with team members and providing regular progress updates are essential, with an emphasis on collaborative remote work. Candidates should possess basic Java programming skills, experience with libGDX, and understanding of fundamental game development concepts. A portfolio or demonstrable interest in game creation and a willingness to undertake an AI interview are also required.

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