Senior / Principal Game Engineer
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The role
A senior or principal game engineer is responsible for designing, implementing, and refining player-facing systems such as gameplay, UI, 3Cs (character, camera, controls), and AI across various projects. They will set the technical direction, act as a trusted partner for external collaborators, and ensure high-quality standards are maintained. Candidates need deep experience with Unreal Engine or similar platforms, expertise in C++ and C#, and strong knowledge of 3D maths. The role involves debugging, optimisation, mentoring, and code review to promote excellent engineering practices. Effective communication with external partners and team members is essential, alongside a passion for creating engaging gaming experiences.
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