Associate Principal Build & Release Engineer
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The role
The Build and Release Engineer role involves managing the integration, merging, and deployment of game builds and tools across multiple environments, ensuring stability and performance. The position requires diagnosing and troubleshooting complex build issues, automating deployment processes, and collaborating with software engineers and QA teams to optimise build pipelines. Candidates are expected to have extensive experience with C#/.NET, automated build systems like TeamCity, and scripting skills in PowerShell, Python, or similar. The role involves guiding and mentoring team members and documenting procedures to improve operational efficiency. Knowledge of source control platforms, MSBuild, and strong communication skills are essential for effective teamwork. Preferred skills include C++ experience, knowledge of PC distribution platforms, and a passion for gaming.
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