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Animation R&D Programmer

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The role

Join a team building advanced runtime animation systems for massive open-world games, focusing on animation retargeting, motion adaptation, and character motion synthesis.
Develop, extend, maintain, and support a robust animation pipeline, runtime engine, and associated tools.
Create robust, high-performance techniques to adapt animations to diverse characters, situations, and environments.
Collaborate with animation, gameplay, physics, tools, graphics, and technical art teams to push animation tech forward.
Demonstrate strong C++ programming, solid 3D math, and hands-on experience with animation systems, retargeting, IK, and multi-threading optimization.
Qualifications include a CS degree or equivalent experience, plus passion for high-quality motion and ongoing learning in a fast-paced environment.

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