Animation R&D Programmer
仕事内容
Join a team building advanced runtime animation systems for massive open-world games, focusing on animation retargeting, motion adaptation, and character motion synthesis.
Develop, extend, maintain, and support a robust animation pipeline, runtime engine, and associated tools.
Create robust, high-performance techniques to adapt animations to diverse characters, situations, and environments.
Collaborate with animation, gameplay, physics, tools, graphics, and technical art teams to push animation tech forward.
Demonstrate strong C++ programming, solid 3D math, and hands-on experience with animation systems, retargeting, IK, and multi-threading optimization.
Qualifications include a CS degree or equivalent experience, plus passion for high-quality motion and ongoing learning in a fast-paced environment.
Develop, extend, maintain, and support a robust animation pipeline, runtime engine, and associated tools.
Create robust, high-performance techniques to adapt animations to diverse characters, situations, and environments.
Collaborate with animation, gameplay, physics, tools, graphics, and technical art teams to push animation tech forward.
Demonstrate strong C++ programming, solid 3D math, and hands-on experience with animation systems, retargeting, IK, and multi-threading optimization.
Qualifications include a CS degree or equivalent experience, plus passion for high-quality motion and ongoing learning in a fast-paced environment.
求人の全文を見る
業務内容、求める人物像、スキル、待遇 — 無料アカウントの作成で閲覧できます。
または
すでにアカウントをお持ちですか?
ログインこちらの求人もおすすめです
近い求人はまだありません — 最新の求人をご紹介します。