Game Developer Java/libGDX – Remote
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The role
A game developer with expertise in Java and libGDX is sought to create and optimise 2D game features for AI training. The role involves collaborating with AI specialists to design engaging game mechanics, manage sprites, and handle input processes. Candidates will troubleshoot and debug to ensure smooth game performance, contribute to code reviews, and document technical workflows clearly for cross-functional teams. Effective communication and teamwork are essential in this fully remote position, which also involves demonstrating initiative through personal game projects or prototypes. Preferred applicants will have a portfolio of small games or demos and familiarity with basic 2D physics, vectors, and collision detection.
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