Senior Software Engineer (ML/Graphics)
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The role
Design and optimize real-time GPU inference pipelines for ML models used in media and game streaming.
Deploy models efficiently on target hardware by translating ONNX definitions into high-performance shader code.
Build tools and workflows that accelerate experimentation and deployment of ML-powered GPU systems.
Apply advanced optimizations such as kernel fusion, memory access coalescing, and operator specialization to meet strict latency targets.
Collaborate across GPU, ML, and systems engineering to create scalable frameworks that make games more lifelike and responsive.
Help shape the long-term direction of AI-driven GPU systems with a focus on production readiness and technical excellence.
Deploy models efficiently on target hardware by translating ONNX definitions into high-performance shader code.
Build tools and workflows that accelerate experimentation and deployment of ML-powered GPU systems.
Apply advanced optimizations such as kernel fusion, memory access coalescing, and operator specialization to meet strict latency targets.
Collaborate across GPU, ML, and systems engineering to create scalable frameworks that make games more lifelike and responsive.
Help shape the long-term direction of AI-driven GPU systems with a focus on production readiness and technical excellence.
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Remote workPartial
CitySan Mateo, US