Cocos2d-x Junior Game Developer – Remote
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The role
The role involves developing game logic and features using Cocos2d-x for prototype and production projects, collaborating remotely with team members on diverse training objectives, creating and troubleshooting game assets and scenes, testing and optimising code for robust gameplay experiences, documenting processes thoroughly for technical and non-technical stakeholders, and communicating project progress clearly and effectively to enable continuous improvement for AI training. Candidates should have experience in 2D game development workflows, problem solving skills, and the ability to adapt to evolving project requirements, with an understanding of game design principles and player experience optimisation.
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