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Game Developer Java/libGDX – Remote

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The role

A game developer specialised in Java and libGDX is sought to develop and optimise 2D game features for AI training applications. The role involves designing game mechanics, managing sprites, and implementing input handling, with a focus on performance and code quality. Responsibilities include collaborating with AI specialists, troubleshooting issues, and maintaining technical documentation. Candidates should have knowledge of Java, game development principles, and experience with libGDX or similar tools. Effective communication skills and a proactive attitude towards building interactive applications are essential. The position requires a willingness to participate in an AI interview process, with remote work arranged on a full basis.

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