Game Developer Java/libGDX – Anywhere
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The role
The position involves developing, maintaining, and optimising 2D game features using Java and libGDX frameworks. Candidates will collaborate with AI specialists to design engaging game interactions and collect training data, while implementing core game mechanics such as sprites, game loops, and input handling. Troubleshooting and debugging skills are essential to ensure performance and reliability of game modules. The role also requires participating in code reviews and documenting workflows for cross-functional teams, alongside effective communication. Applicants should possess foundational Java knowledge, experience with libGDX, and an understanding of game development concepts. A demonstrated interest in building games and working remotely is expected, with an emphasis on teamwork and technical excellence.
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