Engine Tools Programmer – Leeds
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El puesto
The role involves designing and developing high-performance world editing and game development tools, working closely with various departments to support their needs and implement new technologies. Candidates should possess a degree or equivalent experience in Computer Science and have experience in C++ game development. Skills in engine and systems development, open-world streaming, and networking are essential, along with strong mathematics knowledge. Experience with code optimisation, debugging, and collaboration with artists and designers is required. Familiarity with C#, UI technologies, network programming, and multi-platform development is desirable but not essential. The position offers an exciting opportunity to contribute to large open-world game projects within a collaborative team environment.
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