Game Developer Java/libGDX – Remote
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El puesto
The role involves developing, maintaining, and optimising 2D game features using Java and libGDX, collaborating closely with AI specialists to design game interactions and collect training data. Candidates will implement game mechanics including sprite handling, game loops, and input management, troubleshooting and debugging for performance and reliability. Participation in code reviews and documentation of technical processes are essential to ensure quality standards and effective workflows. Communication skills are crucial for providing regular updates and feedback within a fully remote team environment. A demonstrated interest in building games or interactive applications, and willingness to engage in AI assessments, are required. Technical knowledge in Java programming, game development principles, and experience with libGDX or similar frameworks are fundamental.
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