Game Developer Java/libGDX
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El puesto
The role involves developing, maintaining, and optimising 2D game features using Java and libGDX frameworks, working closely with AI experts on game interactions and data collection. Responsibilities include implementing core game mechanics, troubleshooting code, participating in code reviews, and documenting technical processes for cross-functional teams. The position requires knowledge of Java programming, game development concepts, and experience with libGDX through projects or coursework. Strong communication skills and the ability to work remotely are essential, with a demonstrated interest in building interactive applications. Willingness to undergo an AI interview is also necessary for selection. Candidates with a portfolio of small games or familiarity with 2D physics and version control are preferred.
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