跳到正文

Staff Software Engineer, Unity Game Engine Development

这个职位适合你吗?

创建简历,即可看到你与这个职位——以及其他所有职位——的匹配度。

创建我的简历

职位介绍

Lead and implement features and performance optimizations within Unity for cross-platform gaming.
Develop content and custom Unity plugins with engine-level customization to elevate graphics fidelity and responsiveness.
Optimize graphics and runtime performance by leveraging GPU capabilities across mobile, PC, and XR.
Work with 3D graphics mathematics and profiling/debugging tools (RenderDoc, Pix, NSight) plus major GPU APIs (Vulkan, DirectX, OpenGL).
Thrive in large, unfamiliar codebases with strong communication, self-motivation, and collaboration across cross-functional teams; apply ML concepts as needed.
Requires 5+ years of professional experience with solid C++ and C#, Unity plugin development, and cross-platform engine work.

查看完整职位

工作职责、任职要求、技能与福利 — 免费创建账号即可查看。

至少 6 个字符。越长越安全。

已有账户?

相似职位

其他可能适合您的职位。

查看全部 →

您的城市

职位和企业将按该国家筛选。

推荐

所有国家 66