Game Designer
仕事内容
Define and own the creative vision and player experience across Roblox and emerging platforms, translating concepts into actionable game design documentation.
Partner with the Principal designer and cross-functional teams to drive gameplay, systems, and content from concept through live operations.
Iterate rapidly on feedback, balance features for player delight, and champion a player-centric approach in every decision.
Develop and maintain clear design docs, roadmaps, and backlogs; translate strategy into tangible plans for delivery.
Foster a collaborative, ego-free environment that empowers teams to pursue bold ideas and have fun while building great games.
Mentor other designers and contribute to defining best practices and design standards across projects.
Partner with the Principal designer and cross-functional teams to drive gameplay, systems, and content from concept through live operations.
Iterate rapidly on feedback, balance features for player delight, and champion a player-centric approach in every decision.
Develop and maintain clear design docs, roadmaps, and backlogs; translate strategy into tangible plans for delivery.
Foster a collaborative, ego-free environment that empowers teams to pursue bold ideas and have fun while building great games.
Mentor other designers and contribute to defining best practices and design standards across projects.
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勤務地New York, アメリカ合衆国