Graduate Tools Programmer – Glasgow
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La posizione
A graduate tools programmer supports the design, development, and maintenance of in-house tools and pipelines for game production. The role involves collaborating with artists, designers, and programmers to develop user-friendly tools, and ensuring their effective integration with game engines and systems. Troubleshooting, debugging, and maintaining documentation are essential duties, alongside staying knowledgeable about new technologies and methodologies. Strong programming fundamentals, familiarity with C# and Python, and a portfolio of relevant projects are desired skills. The position offers an opportunity to grow technical expertise in a supportive environment, contributing to streamlining workflows and empowering creative teams.
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